

- #Driver power stop failure gtx 960 1080p#
- #Driver power stop failure gtx 960 manual#
- #Driver power stop failure gtx 960 windows 10#
Windows closes application (but shotcut process is still hung and its not possible to kill it) Shotcut crashes during random functions I cannot pinpoint specific action but I always use timeline with few video tracks/channels sliced/split every few seconds with single unsliced audio track.
#Driver power stop failure gtx 960 windows 10#
Shotcut in fact crashes whole Windows 10 and I always end up with blue screen:īluescreen sometimes appears instantly but usually in following scenario :

Performance is maimed when moving up to 1440p, but as mentioned in the last test, that can be easily remedied with the turning off of some intensive features, like ambient occlusion and perhaps even antialiasing.I’m new to Shotcut and although I think its great neat software quite suitable for my needs, I regret to say I’m not really able to use it due to constant crashes.
#Driver power stop failure gtx 960 1080p#
I stop recording the framerate once the tank makes its way to the end of this small patch of beach in all, the run takes about 3 minutes.īattlefield 4 is a gorgeous game, and with the GTX 960, or at least ASUS’ overclocked version, it can nearly reach 60 FPS at maxed-out details, at 1080p resolution.
#Driver power stop failure gtx 960 manual#
Manual Run-through: The Singapore level is the target here, with the saved game starting us on an airboat that must be driven to shore, where a massive battle is set to take place. Battlefield 3 offered incredible graphics and became a de facto benchmark immediately, so it’s no surprise, then, that BF4 follows right in its footsteps.

Thanks to the fact that DICE cares more about PC gaming than a lot of developers, the Battlefield series tends to give us titles that are well-worth benchmarking.

While the GTX 960 failed to exceed 50 FPS at that resolution, a quick disabling of a luxury feature, such as SSAO, could help push performance much closer to 60 FPS. For most games, this would ruin the chance of it appearing in our benchmarking, but because the game is graphically intensive, I’ve chosen to stick with it, as at higher resolutions, reaching 60 FPS is a perk that will belong only to high-end graphics cards.Īt 1080p, an expensive graphics card just isn’t needed for this game, and some might even say that the same applies to 1440p. Note: For some reason, Ubisoft decided to cap the framerate to 60 FPS in Black Flag even if Vsync is turned off. To kick things off, I scale this church and rotate the camera around once, making sure to take in the beautiful landscape then, I climb back down and run all the way to the water (the top of this small church and the water can be seen in the above screenshot). Manual Run-through: The saved game starts us not far from the beginning of the game under a small church which can be climbed to synchronize with the environment. To date, we’ve never considered an AC game for benchmarking, but given the number of graphical goodies featured in the PC version of Black Flag, that trend now ends. You could definitely say that Ubisoft hit the ball out of the park with this one. Given the sheer number of titles in the Assassin’s Creed series, it’s a little hard to believe that the first game came out a mere seven years ago.
